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Mine imator rigs to blender
Mine imator rigs to blender









mine imator rigs to blender

Changed update stream to show notifications when there's a new update for the mod.Option to turn off custom interface icons in settings.(Will decrease RAM usage.).Removed Fullscreen.(Caused a lot of problems.).Fixed project opening crash if the project has a background object.An object's color can now be affected by the biome color.(Affected by biome.).Icons and watermark now use images from a folder in the directory named 'Imports'.Added 120FPS option in program settings.(On by default.).Acacia leaves, dark oak leaves, and vines color now uses the current biome color.Reconfigured biome colors to be more accurate to Minecraft's biomes.Added Mesa, Nether, and "The end" biomes.You can choose to switch between preset Minecraft biomes and a custom biome color.Includes "Improved Foliage", "Photography", "Fullscreen", and "Custom icons and watermark" mods.

mine imator rigs to blender

Hidden hotkeys are shown in controls tab in settings.Hide objects during low quality rendering and high quality rendering.'Lock bend angle' option to lock the current object's bend angle to it's parent's bend angle.(Can be passed through folders.).You can convert the currently opened project for vanilla Mine-imator 1.0.6.DOF blur size textbox in settings now supports decimal inputs.Timeline selection box color can be customized.However, this changed when David had announced that he came back to developing Mine-imator, and was creating a new, rather big, update. 2.1 Mine-imator: Community Edition was originally planned to have a 1.1.0 update.











Mine imator rigs to blender